iPhone. Разработка приложений с открытым кодом 🔍
Джонатан Здзиарски; [пер.с англ. А. Маленковой] БХВ-Петербург, 2-е изд., перераб. и доп., Санкт-Петербург, Russia, 2009
English [en] · Russian [ru] · PDF · 53.4MB · 2009 · 📘 Book (non-fiction) · 🚀/lgli/lgrs/nexusstc/zlib · Save
description
Джонатан Здзиарски iPhone. Разработка приложений с открытым кодом iPhone Open Application Development От издателя Книга посвящена разработке приложений для iPhone на языке Objective-C с помощью iPhone API, используя последние версии инструментария с открытым кодом, обновленного для программного обеспечения iPhone 2.x и iPhone 3G. Рассматриваются настройка и работа с приложениями iPhone. Описана разработка пользовательских интерфейсов с помощью графической оболочки UIK.it. Показана обработка событий. Рассмотрено программирование графики, включая анимацию и трехмерную трансформацию поверхностей. Уделено большое внимание вопросам записи и воспроизведения звуковых файлов. В приложении описаны различные приемы программирования и классы открытого кода для создания собственных приложений для iPhone. Для программистов.
Alternative filename
lgrsnf/Infanata.org\2010-01\[1146122679]iPhone.Разработка приложений с открытым кодом.-Джонатан Здзиарски,2009.pdf
Alternative filename
nexusstc/iPhone. Разработка приложений с открытым кодом/2079992a0626506445a1e8b64e3b49b6.pdf
Alternative filename
zlib/Computers/Джонатан Здзиарски/iPhone. Разработка приложений с открытым кодом_640945.pdf
Alternative title
IPhone Open Application Development : Write Native Applications Using the Open Source Tool Chain
Alternative author
Jonathan A. Zdziarski
Alternative author
Zdziarski, Jonathan
Alternative author
Здзиарски, Джонатан
Alternative publisher
O'Reilly Media, Incorporated
Alternative publisher
Oreilly & Associates Inc
Alternative publisher
BXV-Peterburg
Alternative publisher
Pogue Press
Alternative edition
2nd. ed., covers version 2.x, Beijing, cop. 2008
Alternative edition
United States, United States of America
Alternative edition
O'Reilly Media, Sebastopol, 2008
Alternative edition
Russia, Russian Federation
Alternative edition
2@2nd ed, Farnham, 2008
Alternative edition
2nd ed, Beijing, 2009
Alternative edition
Second, 2, US, 2008
metadata comments
1146122679.
metadata comments
www.infanata.org -- 2010-01
metadata comments
lg213199
metadata comments
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metadata comments
Указ.
Пер.: Zdziarski, Jonathan iPhone open application development Beijing [etc] : O’Reilly, 2009 978-0-596-15519-3
metadata comments
РГБ
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Alternative description
'Great for beginners -- even if you don't know object-oriented programming, you can learn from examples on the 'Net and be on your way very soon. You will be able to confidently build apps that rival the ones included by Apple itself.'-- Josh Content, iPhone DeveloperDevelopers everywhere are eager to create applications for the iPhone, and many of them prefer the open source, community-developed tool chain to Apple's own toolkit. In this new edition of iPhone Open Application Development, author Jonathan Zdziarski covers the latest version of the open toolkit -- now updated for Apple's iPhone 2.x software and iPhone 3G -- and explains in clear language how to create applications using Objective-C and the iPhone API. Zdziarski, who cracked the iPhone code and built the first fully-functional application with the open toolkit, includes detailed recipes and complete examples for graphics and audio programming, games programming with the CoreSurfaces and CoreImage interfaces, working with iTunes, and using sensors. With the open toolkit and this book, you can build iPhone applications that:Display status bars, preference tables, and other standard elements of the iPhone user interfacePlay pre-recorded files or program-generated soundsRead and write plain text files and HTML files, including pages from the Web, and control display elements, such as scrollbarsRead and respond to changes in orientation when the user turns the phone aroundAnd more. The first edition of this book developed an instant following and became the center of a movement. The second edition of iPhone Open Application Development will make this open source toolkit an indispensable part of iPhone application development.
Alternative description
"Great for beginners -- even if you don't know object-oriented programming, you can learn from examples on the 'Net and be on your way very soon. You will be able to confidently build apps that rival the ones included by Apple itself." -- Josh Content, iPhone Developer
Developers everywhere are eager to create applications for the iPhone, and many of them prefer the open source, community-developed tool chain to Apple's own toolkit. In this new edition of iPhone Open Application Development , author Jonathan Zdziarski covers the latest version of the open toolkit -- now updated for Apple's iPhone 2.x software and iPhone 3G -- and explains in clear language how to create applications using Objective-C and the iPhone API.
Zdziarski, who cracked the iPhone code and built the first fully-functional application with the open toolkit, includes detailed recipes and complete examples for graphics and audio programming, games programming with the CoreSurfaces and CoreImage interfaces, working with iTunes, and using sensors. With the open toolkit and this book, you can build iPhone applications And more. The first edition of this book developed an instant following and became the center of a movement. The second edition of iPhone Open Application Development will make this open source toolkit an indispensable part of iPhone application development.
Alternative description
"Developers everywhere are eager to create applications for the iPhone, and many of them prefer the open source, community-developed tool chain to Apple's own toolkit. In this new edition of iPhone Open Application Development, author Jonathan Zdziarski covers the latest version of the open toolkit - now updated for Apple's iPhone 2.x software and iPhone 3G - and explains in clear language how to create applications using Objective-C and the iPhone API." "Zdziarski, who cracked the iPhone code and built the first fully functional application with the open toolkit, includes detailed recipes and complete examples for graphics and audio programming, games programming with the CoreSurfaces and CoreImage interfaces, working with iTunes, and using sensors." "The first edition of this book developed an instant following and became the center of a movement. This new edition of iPhone Open Application Development will make this open source toolkit an indispensable part of iPhone application development."--Jacket
date open sourced
2010-02-18
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