lgli/Python for Kids - A Playful Introduction to Programming - Jason R. Briggs - No Starch Press - 2013.pdf
Python for Kids : A Playful Introduction To Programming 🔍
Jason R. Briggs
No Starch Press, Incorporated, Third printing, San Francisco, United States of America, 2013
English [en] · PDF · 25.2MB · 2013 · 📘 Book (non-fiction) · 🚀/ia/lgli/lgrs · Save
description
For Kids Aged 10+ (And Their Parents)
The code in this book runs on almost anything: Windows, Mac, Linux, even an OLPC laptop or Raspberry Pi!
Python is a powerful, expressive programming language that's easy to learn and fun to use! But books about learning to program in Python can be kind of dull, gray, and boring, and that's no fun for anyone.
Python for Kids brings Python to life and brings you (and your parents) into the world of programming. The ever-patient Jason R. Briggs will guide you through the basics as you experiment with unique (and often hilarious) example programs that feature ravenous monsters, secret agents, thieving ravens, and more. New terms are defined; code is colored, dissected, and explained; and quirky, full-color illustrations keep things on the lighter side.
Chapters end with programming puzzles designed to stretch your brain and strengthen your understanding. By the end of the book you'll have programmed two complete games: a clone of the famous Pong and "Mr. Stick Man Races for the Exit"—a platform game with jumps, animation, and much more.
As you strike out on your programming adventure, you'll learn how to:
Use fundamental data structures like lists, tuples, and maps
Organize and reuse your code with functions and modules
Use control structures like loops and conditional statements
Draw shapes and patterns with Python's turtle module
Create games, animations, and other graphical wonders with tkinter
Why should serious adults have all the fun? Python for Kids is your ticket into the amazing world of computer programming.
10+
Includes index
Introduces the basics of the Python programming language, covering how to use data structures, organize and reuse code, draw shapes and patterns with turtle, and create games and animations with tkinter
Introduction -- Part I : Learning to program -- Not all snakes slither -- Calculations and variables -- Strings, lists, tuples and maps -- Drawing with turtles -- Asking questions with if and else -- Going Loopy -- Recycling your code with functions and modules -- How to use classes and objects -- Python's built in functions -- Useful python modules -- More turtle graphics -- Using tkinter for better graphics -- Part II : Bounce! -- Beginning your first game : bounce! -- Finishing your first game : bounce! -- Part III : Mr. Stick man races for the exit -- Creating graphics for the Mr. Stick game -- Developing the Mr. Stick man game -- Creating Mr. Stick man -- Completing the Mr. Stick man game -- Afterword : Where to go from here
xxiii, 318 pages : 24 cm.
The code in this book runs on almost anything: Windows, Mac, Linux, even an OLPC laptop or Raspberry Pi!
Python is a powerful, expressive programming language that's easy to learn and fun to use! But books about learning to program in Python can be kind of dull, gray, and boring, and that's no fun for anyone.
Python for Kids brings Python to life and brings you (and your parents) into the world of programming. The ever-patient Jason R. Briggs will guide you through the basics as you experiment with unique (and often hilarious) example programs that feature ravenous monsters, secret agents, thieving ravens, and more. New terms are defined; code is colored, dissected, and explained; and quirky, full-color illustrations keep things on the lighter side.
Chapters end with programming puzzles designed to stretch your brain and strengthen your understanding. By the end of the book you'll have programmed two complete games: a clone of the famous Pong and "Mr. Stick Man Races for the Exit"—a platform game with jumps, animation, and much more.
As you strike out on your programming adventure, you'll learn how to:
Use fundamental data structures like lists, tuples, and maps
Organize and reuse your code with functions and modules
Use control structures like loops and conditional statements
Draw shapes and patterns with Python's turtle module
Create games, animations, and other graphical wonders with tkinter
Why should serious adults have all the fun? Python for Kids is your ticket into the amazing world of computer programming.
10+
Includes index
Introduces the basics of the Python programming language, covering how to use data structures, organize and reuse code, draw shapes and patterns with turtle, and create games and animations with tkinter
Introduction -- Part I : Learning to program -- Not all snakes slither -- Calculations and variables -- Strings, lists, tuples and maps -- Drawing with turtles -- Asking questions with if and else -- Going Loopy -- Recycling your code with functions and modules -- How to use classes and objects -- Python's built in functions -- Useful python modules -- More turtle graphics -- Using tkinter for better graphics -- Part II : Bounce! -- Beginning your first game : bounce! -- Finishing your first game : bounce! -- Part III : Mr. Stick man races for the exit -- Creating graphics for the Mr. Stick game -- Developing the Mr. Stick man game -- Creating Mr. Stick man -- Completing the Mr. Stick man game -- Afterword : Where to go from here
xxiii, 318 pages : 24 cm.
Alternative filename
lgrsnf/Python for Kids - A Playful Introduction to Programming - Jason R. Briggs - No Starch Press - 2013.pdf
Alternative filename
ia/pythonforkidspla0000brig.pdf
Alternative title
Python для детей: самоучитель по программированию: [для старшего школьного возраста: 6+]
Alternative author
Джейсон Бриггс; перевод с английского Станислава Ломакина
Alternative author
Briggs, Jason R.
Alternative author
Бриггс, Джейсон
Alternative publisher
San Francisco: No Starch Press
Alternative publisher
Манн, Иванов и Фербер
Alternative edition
Легкое программирование, МИФ. Детство, Серия "Языки программирования для детей", 5-е изд., Москва, Russia, 2021
Alternative edition
Penguin Random House LLC (Publisher Services), San Francisco, 2012
Alternative edition
United States, United States of America
Alternative edition
1, FR, 2012
metadata comments
The papers of this book made it reflective when scanned.
metadata comments
Предм. указ.: с. 302-314
Пер.: Briggs, Jasson R. Python for kids San Fracisco, Calif. : No starch press, cop. 2013 978-1-59327-407-8
Пер.: Briggs, Jasson R. Python for kids San Fracisco, Calif. : No starch press, cop. 2013 978-1-59327-407-8
metadata comments
РГБ
metadata comments
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Alternative description
<p><b>For Kids Aged 10+ (And Their Parents)</b></p>
<p><b>The code in this book runs on almost anything: Windows, Mac, Linux, even an OLPC laptop or Raspberry Pi!</b></p>
<p>Python is a powerful, expressive programming language that's easy to learn and fun to use! But books about learning to program in Python can be kind of dull, gray, and boring, and that's no fun for anyone.</p>
<p><i>Python for Kids</i> brings Python to life and brings you (and your parents) into the world of programming. The ever-patient Jason R. Briggs will guide you through the basics as you experiment with unique (and often hilarious) example programs that feature ravenous monsters, secret agents, thieving ravens, and more. New terms are defined; code is colored, dissected, and explained; and quirky, full-color illustrations keep things on the lighter side.</p>
<p>Chapters end with programming puzzles designed to stretch your brain and strengthen your understanding. By the end of the book you'll have programmed two complete games: a clone of the famous Pong and "Mr. Stick Man Races for the Exit"—a platform game with jumps, animation, and much more.</p>
<p>As you strike out on your programming adventure, you'll learn how to:</p>
<ul>
<li>Use fundamental data structures like lists, tuples, and maps</li>
<li>Organize and reuse your code with functions and modules</li>
<li>Use control structures like loops and conditional statements</li>
<li>Draw shapes and patterns with Python's turtle module</li>
<li>Create games, animations, and other graphical wonders with tkinter</li>
</ul>
<p>Why should serious adults have all the fun? <i>Python for Kids</i> is your ticket into the amazing world of computer programming.</p>
<p><b>The code in this book runs on almost anything: Windows, Mac, Linux, even an OLPC laptop or Raspberry Pi!</b></p>
<p>Python is a powerful, expressive programming language that's easy to learn and fun to use! But books about learning to program in Python can be kind of dull, gray, and boring, and that's no fun for anyone.</p>
<p><i>Python for Kids</i> brings Python to life and brings you (and your parents) into the world of programming. The ever-patient Jason R. Briggs will guide you through the basics as you experiment with unique (and often hilarious) example programs that feature ravenous monsters, secret agents, thieving ravens, and more. New terms are defined; code is colored, dissected, and explained; and quirky, full-color illustrations keep things on the lighter side.</p>
<p>Chapters end with programming puzzles designed to stretch your brain and strengthen your understanding. By the end of the book you'll have programmed two complete games: a clone of the famous Pong and "Mr. Stick Man Races for the Exit"—a platform game with jumps, animation, and much more.</p>
<p>As you strike out on your programming adventure, you'll learn how to:</p>
<ul>
<li>Use fundamental data structures like lists, tuples, and maps</li>
<li>Organize and reuse your code with functions and modules</li>
<li>Use control structures like loops and conditional statements</li>
<li>Draw shapes and patterns with Python's turtle module</li>
<li>Create games, animations, and other graphical wonders with tkinter</li>
</ul>
<p>Why should serious adults have all the fun? <i>Python for Kids</i> is your ticket into the amazing world of computer programming.</p>
Alternative description
Python is a powerful, expressive programming language that's easy to learn and fun to use! But books about learning to program in Python can be kind of dull, gray, and boring, and that's no fun for anyone.Python for Kids brings Python to life and brings you (and your parents) into the world of programming. The ever-patient Jason R. Briggs will guide you through the basics as you experiment with unique (and often hilarious) example programs that feature ravenous monsters, secret agents, thieving ravens, and more. New terms are defined; code is colored, dissected, and explained; and quirky, full-color illustrations keep things on the lighter side.Chapters end with programming puzzles designed to stretch your brain and strengthen your understanding. By the end of the book you'll have programmed two complete games: a clone of the famous Pong and'Mr. Stick Man Races for the Exit'—a platform game with jumps, animation, and much more.As you strike out on your programming adventure, you'll learn how to:–Use fundamental data structures like lists, tuples, and maps–Organize and reuse your code with functions and modules–Use control structures like loops and conditional statements–Draw shapes and patterns with Python's turtle module–Create games, animations, and other graphical wonders with tkinterWhy should serious adults have all the fun? Python for Kids is your ticket into the amazing world of computer programming.For kids ages 10+ (and their parents)The code in this book runs on almost anything: Windows, Mac, Linux, even an OLPC laptop or Raspberry Pi!
Alternative description
Python is a powerful, expressive programming language that's easy to learn and fun to use! But books about learning to program in Python can be kind of dull, gray, and boring, and that's no fun for anyone.Python for Kids brings Python to life and brings you (and your parents) into the world of programming. The ever-patient Jason R. Briggs will guide you through the basics as you experiment with unique (and often hilarious) example programs that feature ravenous monsters, secret agents, thieving ravens, and more. New terms are defined; code is colored, dissected, and explained; and quirky, full-color illustrations keep things on the lighter side.Chapters end with programming puzzles designed to stretch your brain and strengthen your understanding. By the end of the book you'll have programmed two complete games: a clone of the famous Pong and "Mr. Stick Man Races for the Exit" ́ a platform game with jumps, animation, and much more.As you strike out on your programming
Alternative description
Python for Kids is a lighthearted introduction to the Python language and programming in general, complete with illustrations and kid-friendly examples. Jason Briggs, author of the popular online tutorial "Snake Wrangling for Kids," begins with the basics of how to install Python and write simple commands. In bite-sized chapters, he instructs readers on the essentials of Python, including how to use Python's extensive standard library, the difference between strings and lists, and using for-loops and while-loops. By the end of the book, readers have built a game and created drawings with Python's graphics library, Turtle. Each chapter closes with fun and relevant exercises that challenge the reader to put their newly acquired knowledge to the test.
Alternative description
*Python for Kids* brings Python to life and brings you into the world of programming. For kids aged 10+ (and their parents). The code in this book runs on almost anything: Windows, Mac, Linux, even an OLPC laptop or Raspberry Pi!
date open sourced
2023-06-28
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